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OpenGL Screencast 4 - Drawing in 2D: Triangles, Quads, and Polygons

In this screencast, I discuss drawing triangles, quads, and polygons in OpenGL.

Functions used include: GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, GL_POLYGON

The code is available to download on Github

Watch the Screencast

YouTube