OpenGL Screencast 4 - Drawing in 2D: Triangles, Quads, and Polygons
In this screencast, I discuss drawing triangles, quads, and polygons in OpenGL.
Functions used include: GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, GL_POLYGON
The code is available to download on Github